Galdra Studios’ debut visual novel, Arcadia Fallen, is now available on both PC and Nintendo Switch.
Play the role of a young alchemist apprentice who is unwillingly bound to an illegal spirit. Suddenly drawn into a war between humanity and magic, they must join a group of unlikely heroes to escape their own doom, hopefully saving the world along the way.
“Making a game that’s about intimacy has been incredibly difficult, and you have no way of knowing if you succeeded, before players can experience the game for themselves. The reception so far has been overwhelming, and we’ve already heard from players who’ve laughed and cried during the game. It’s such a relief to not just hope, but know, you made something that special” says Daniel Svejstrup Christensen, producer at Galdra Studios
Arcadia Fallen is a nordic inspired fantasy where roleplay and personal expression are in the front seat. It features a customizable protagonist and a dialogue system that allows players to shape their character’s personality as they play. Will you be shy? Bold? Or the one forever telling jokes? Spend time with the cast of companions joining you on your journey, four of which you can romance (LGBTQ+ friendly), and if romance isn’t your thing, you can form meaningful and deep platonic relationships with everyone.
Players will also need to hone their skills as an alchemist to solve crises and assist their companions. These puzzles are easy to learn, but difficult to master, and those who put time into becoming expert alchemists can use it to change the course of the story.
The game features more than 4.5 hours of fully voiced dialogue by talents such as Sarah-Nicole Robles (Luz from The Owl House; Encanto) and Sean Chiplock (Persona 5; Genshin Impact), with voice direction by Philip Bache (Life Is Strange; Skyrim).
Arcadia Fallen will be available in the American Nintendo eShop at 9am PST and the European/Australian Nintendo eShop at 3pm CET.
About Galdra Studios
During their last year of university, Galdra Studios was founded by three friends with a diverse set of skills and a shared passion for games and their narrative. Daniel and Mette had been researching interactive narratives in games during their studies, and joined by Jesper, they sought to bring their new ideas for how to write stories to the world. Their Master’s Thesis became the prototype for Arcadia Fallen, and during the summer following their graduation, Galdra Studios was created. Since October 2018, Daniel and Mette have been working full-time in Galdra Studios, and in November 2021 they release Arcadia Fallen for PC.