Project Haven, a classic 90s-style squad tactics with a modern twist, shoots its way to huge recognition at established game conference

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Project Haven is a deep, squad-based tactical game set in “the last city of Earth, Haven”. Players get to experience cutting-edge technology that meets old-school design in this story-driven game of urban squad tactics, playable solo or cooperatively across a massive 45+ mission campaign.

As the Nordic Game Discovery Contest Season V tour comes closer to the finish line, a new finalist for the NGDC Grand Finals at NG21 Autumn this November was chosen in Portugal.

The NGDC online qualifier during GameDev Camp in Lisbon featured three selected contestants: Art house murder mystery Who Killed Mr. White from Notagamestudio, 3D puzzle stealth side-scroller Tamed: The Unseen Show from PopCoin Studios and Project Haven from developer Code Three Fifty One. All three studios are from Portugal.

Although the first two put up a good fight, it was Code Three Fifty One with Project Haven that took the victory and earned a seat in the NGDC Season V Grand Finals this fall.

In Project Haven, players lead the Steel Dragons, a mercenary outfit fighting for survival (and profit) on the mean streets of Haven City, the last metropolis on Earth. A corrupt government rules from above, as criminal gangs roam in the alleys of the city’s poorer districts. It’s a tough, violent place where a streetwise merc can make a lot of money, or die trying. Recruit a team of mismatched mercs, take contracts from the wealthy and fight. Project Haven features detailed turn-based tactical squad combat. Every shot is precision-aimed and ballistically modelled. Every bullet capable of doing terrible damage to a body through an advanced locational injury system. Position your squad through a gridless movement system and hunker down using a flexible stance-based cover system. Project Haven features some of the most involved tactical combat in games today, with a slick and accessible mouse-driven UI.

 

Inspired by strategy classics like the Jagged Alliance series, Project Haven quickly emerged from the flurry of ideas and possibilities. “Being a small team developing a fairly large game it’s great to see our efforts recognized and side by side with some of the best upcoming games in the indie industry.” says the indie game developer Code Three Fifty One about qualifying for the grand final of the Nordic Game Discovery Contest.

 

Project Haven is set for release in 2022 and the full version will feature a massive 45-mission story-driven campaign, plenty of uniquely voiced mercenaries to command and a colossal and deadly arsenal of weaponry to master and customize with sights, grips and alternate ammo.
About Code Three Fifty One:

Code Three Fifty One is a small independent Portuguese video-game development company created by Joana Dimas and Sérgio Gil. Ever since a young age Joana was interested in human behaviour and video games. After finishing her degree in Psychology she enrolled for a PhD in Computer Science, in the hopes of merging these two areas. Code Three Fifty One is the realization of that goal. She joined forces with her partner Sérgio, an experienced developer, with the intent of creating games with strong characters and enhanced player experiences. Project Haven is the first of these games.

 

About the Nordic Game Discovery Contest:
Building on fourteen years of organising successful games industry activities, including the annual Nordic Game conference, regional funding programs, overseas networking events and other developer support initiatives, Nordic Game launched the Nordic Game Discovery Contest (NGDC) in 2016 – an exciting, competitive challenge where selected game projects are showcased live in pitch competitions at partner events across Europe and around the globe. Learn more about all the NGDC Season IV qualifiers – and get ready for Season V right here.

About the Nordic Game conference:
Nordic Game is the leading games conference in Europe, and 2021 marks its nineteenth and twentieth editions. Gathering thousands of industry professionals in Malmö annually, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Nordic Game doubles up again with NG21 on 26-28 May and in November, following last year’s digital debut at NG20 and twice the knowledge, emotion and business at NG20+.
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