Valorant update 2.09 is out, and adds a series of changes and fixes to Riot Games tactical FPS. Viper gets a nerf, and the new Replication game mode has been added.

Valorant update 2.09 patch notes

Agent updates

Viper

Toxin (Passive)

  • The instant decay inflicted when entering Viper’s smoke or crossing her wall, reduced from 50 to 30

Map Updates

Breeze

  • Blocked vision of the gaps above Mid-Wood Doors and A Metal Doors
  • Smoothed player collision in various locations

Game System Updates

  • Added tactical timeouts to Tournament Mode Custom Games 
    • 2 tactical timeouts can be called per game, per team.
    • Tactical timeouts last 60 seconds.
    • Tactical timeouts freeze all player movements for the duration of the timeout.
    • For technical pauses, the standard Pause Match Timer option is still available.
  • Improved the visual synchronization of bullet tracers and impact effects for Observers 
    • This should fix most cases where it looks like a player is killed before a bullet reaches them in our esports viewing experience.
  • Adjusted color of placeable utility on the minimap to match team color for Observers
  • Adjusted color of names in player loadout HUD to match team color
  • Spaced the End Game Phase and Pause Match Timer options in Custom Games to
    prevent misclicks
  • Improved feel on rope ascenders in high latency situations
  • Minor performance optimizations to UI in matches

Bugs

Agents

  • Added team colors for placed Agent abilities, for observers
  • Fixed issue where Astra’s Nebula was slightly offset once fully formed
  • Fixed bullet impacts on Sova’s Owl Drone wings appearing in the wrong locations
  • Fixed issues across multiple Agents with incorrect damage icons for abilities showing up
    in the killfeed
  • Fixed issue where Killjoy’s Nanoswarm audio would cut off if it was destroyed right after
    activation
  • Fixed an issue where Skye’s Seekers did not show how many enemies were affected in the
    combat report
  • Omen can no longer drop the Spike or weapons while casting From the Shadows
  • Fixed an issue where Killjoy’s Alarmbot would display flashed visual effects while
    invisible

Game Systems

  • Fixed an issue where weapons could be instantly reloaded after spamming orb pickups
    Thanks for raising this issue here!
  • Fixed an issue where sound was lowered by 5dB

Weapons

  • Fixed 1P snow impacts that occurred rarely in gun fights

Breeze Map

  • Fixed a number of exploits around the map
  • Fixed an issue where players could sandwich themselves in between Sage’s wall and the
    Mechanical Doors on Breeze (or Ascent)

Competitive

  • Fixed a bug that was causing a player’s leaderboard rank to not show up on their Act
    Rank badge
  • Fixed a bug that was showing the ranked rating threshold on the leaderboard for
    previous Acts
    Only the current Act should show a ranked rating threshold bar from now on.

source: https://playvalorant.com/en-gb/news/game-updates/valorant-patch-notes-2-09/