In addition to announcing a brand new and awesome skinline earlier today, Riot Games also provided a bunch of updates for Valorant:

AGENT UPDATES

VIPER

  • ?  Passing through the highest portion of Viper’s wall now correctly applies instant decay to high-flying Agents.

JETT

  • ?  Jett’s Blade Storm kunai will now recharge after killing a training dummy or defuse practice bot.

SOCIAL UPDATES

  • Penalties removed for leaving Deathmatch early
  • ?  Full game participation is required to earn XP.
  • ?  Many of you use Deathmatch to warm up, and its drop-in-drop-out nature 

makes that work great. Which is why we’ll now support DM as a drop-in-drop-out mode with no penalties for leaving a game early.

PERFORMANCE UPDATES

  • New setting, in Beta, “Raw Input Buffer” improves performance of input device processing
  • ?  VALORANT has used Raw Input for devices since launch. Enabling “Raw Input Buffer” will adjust which APIs are used for processing Raw Input.
  • ?  SHould result in minor performance improvement and identical input latency when used with standard input devices and gaming mice.
  • ?  Major performance improvement when used with 8000hz polling rate mice.
  • ?  8000hz polling rate mice are supported with this feature enabled.

GAME SYSTEM UPDATES

  • ?  A slew of fixes for some common crashes as reported by players BUGS 

Social

  • ?  Fixed a bug where the text cursor would relocate to the right when editing text in the Report A Player menu

Game System

  • Fixed a bug where Team Ace could be awarded in scenarios where it wasn’t earned by the team (we still respect teamwork!).